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Some of Evil Dead's UI

A glimpse of my work in Evil Dead: The game. All these screenshots are from cool folks playing! :)
I designed some of these with my collegues, some by myself. As I entered the project in its last year of development, my participation was mostly about visual redesign, sometimes including new functionalities with the collaboration of developers. I also did an entire font for the text titles of the game, many icons and preparation of other textures to export to the engine, the interation prototypes and visual mockups to adapt the game from console to PC, widgets layout in unreal UMG, various animations, quite a bunch of documentation and some work that I can't show, like focus group data collection, UX wireframes, and feature mockups that didn't see the light.